Speaking of expectations of future happiness. This is a worthy follow up and reminds me that Criterion's new racing game is out very soon and, having played some Pursuit mode again in Burnout 2 recently, no matter what the game is like, I will find some enjoyment out of it.You could say the open world vs close circuit racing is an example of the irreversible choice leading to a happier result. Too many chances to go different directions means you will always questions if you went the right way or not and be less happy about the outcome.There is a DEMO out on October 26th - EA love their Tuesdays don't they?
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